Full rules
Detailed
game rules.
Room and queue
A room needs three women and three men with approved questions in the same game language. One available ticket is required to enter the live queue. The public counter shows only the total, never names or the gender split. If no room forms within 45 minutes, your queue attempt expires and your ticket stays available. Joining again is your choice.
When a group forms, open the room link and confirm your place at least two minutes before the scheduled start. An unconfirmed place can be offered to an active standby player, who must confirm at least one minute before the start. Standard invitations give five minutes. Complete the verification before confirming. When all six confirm and keep the game visible, the countdown shortens once to at most two minutes. If six confirmed players cannot be assembled, the room is cancelled and its entry tickets are returned.
First round: six players
Everyone answers the three questions from the opposite trio and rates those questions. This step lasts up to five minutes. Then each player rates up to nine answers from the opposite trio, also within five minutes. A step can end early when everyone finishes. Main photos stay hidden throughout the first round.
The five animated reactions — Eww!, Meh., Hehe!, Love it!, and Fire! — count as −1, 0, +1, +2, and +3 in this round. Received reactions add directly to the author’s points. Only players who submit all three first answers can advance. Up to two eligible players from each trio reach the final; ties are resolved by a fixed account ID order.
Final: up to four players
The finalists see one another’s main photos. Each has up to four minutes to write a new question, four minutes to answer and react to the questions actually submitted by the opposite side, and three minutes to react to their submitted answers and choose one person or nobody. A finalist who misses the new-question deadline takes no further part in the final; no question is invented for them. The remaining players continue and can finish early when everyone taking part is done. Only finalists who submit final answers can be chosen.
The same five reactions count as −2, 0, +2, +4, and +6 in the final. They add to the first-round points. A deliberate final choice, including nobody, earns 1 decision point. A mutual choice earns 2 decision points instead. No submitted decision earns 0. Being chosen by zero, one, or two finalists earns 0, 2, or 4 popularity points.
Conversations and photos
A mutual finalist pair gets an immediate conversation. Only the two people in that pair unlock one another's private profile and extra photos. One-sided choices stay private. The two players who do not advance cannot choose finalists or open their profile photos.
When one woman and one man remain outside the final, they get Second Chance: an optional anonymous conversation with seven minutes to send a message or photo. The clock starts when the first round ends; neither person has to enter first or wait for the other. Neither profile unlocks. The conversation stays writable after the timer if both send something before it ends. Otherwise earlier messages remain readable, with a cheerful invitation to try another round. If no pair forms, the invitation appears without a chat. Blocking ends access.
Results and tickets
All six players receive a round score. A unique highest scorer wins the room; a tie means no single winner. A sole winner with 55 or more points earns one bonus ticket. The highest possible score in the two-round format is 78 points. A room ticket is reserved when the room forms; it is returned if the game is cancelled before it starts. Once play begins, a player leaving does not cancel the room or refund tickets. A conversation depends on both people taking part. Current bonuses and their terms appear on the promotions page; paid checkout is not open yet.
BFScore across completed rooms is S / √N, where S is the sum of round points and N is the number of completed rooms. The account displays it as a whole number. After the room finishes, all six players can see one another's BFScore in the result.
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